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原生js实现的贪吃蛇网页版游戏完整实例

作者:佚名    责任编辑:admin    更新时间:2022-06-22

   本文实例讲述了原生js实现的贪吃蛇网页版游戏。分享给大家供大家参考。具体实现方法如下:

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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>原生js写的贪吃蛇网页版游戏</title> </head> <body> </body> <script> Star = { init:function(){ var bigDiv = this.appendEle(this.addStyle(this.creatEle(), {w:'900',h:'600',p:'absolute',t:10,l:500})); for(var i = 0; i<600/30;i++){ Star.data.arrayAll[i] = []; for(var j = 0; j<900/30; j++){ div = this.addStyle(this.creatEle(),{w:(!+[1,] ? 30 :28),h:(!+[1,] ? 30 :28),f:'left',border:'1px solid #666'}); div.setAttribute('number', i*30+j) this.appendEle(div,bigDiv) Star.data.arrayAll[i][j] = div; } } bigDiv = this.appendEle(this.addStyle(this.creatEle(), {w:'900',h:'600',p:'absolute',t:10,l:500})); this.pushEleInSelect(Star.data.arrayAll[9][15],Star.data.arrayAll[9][14],Star.data.arrayAll[9][13]) this.keyBoard.apply(this,arguments); this.appearPoint(); this.leftGo(); }, appearPoint:function(){ var arrayIn = []; var number; for(var i = 0; i<600; i++){ if(!this.hasInArray(Star.data.arrayAll[parseInt(i/30)][i%30].getAttribute('number'),Star.data.arraySelect)){ arrayIn.push(Star.data.arrayAll[i]) } } Star.data.foodNumber = number = parseInt(Math.random()*arrayIn.length); this.giveColor(number) }, giveColor:function(number){ var div = Star.data.arrayAll[parseInt(number/30)][number%30]; Star.timeInterval.timeB = setInterval(function(){ if(div.className == 'shanshuo'){ div.className = '' div.style.backgroundColor = '#fff' } else{ div.className = 'shanshuo'; div.style.backgroundColor = '#f00' } },500) }, disappearColor:function(){ clearInterval(Star.timeInterval.timeB); Star.data.arrayAll[parseInt(Star.data.foodNumber/30)][Star.data.foodNumber%30].style.backgroundColor = '#f00'; }, hasInArray:function(number,array){ for(var i in array){ if(array[i] instanceof Array){ if(this.hasInArray(number,array[i])){ return true; } } if(array[i].getAttribute && array[i].getAttribute('number') == number) return true; } return false; }, keyBoard:function(){ var self = this; document.onkeydown = function(e){ e = e? e : window.event; switch(e.keyCode){ case 37: if(Star.keycode == 37 || Star.keycode == 39){return;}; self.leftGo(); break; case 38: if(Star.keycode == 38 || Star.keycode == 40){return;}; self.upGo();break; case 39: if(Star.keycode == 37 || Star.keycode == 39){return;}; self.rightGo();break; case 40: if(Star.keycode == 38 || Star.keycode == 40){return;}; self.downGo();break; } } }, leftGo:function(){ var div, number , self = this; Star.keycode = 37; clearInterval(Star.timeInterval.timeA) Star.timeInterval.timeA = setInterval(function(){ number = Star.data.arraySelect[0].getAttribute('num